e***@gmail.com
2013-06-17 09:50:48 UTC
It seems to me the official dead of Skyrim is not really a bad thing. After one and a half years since released, the graphics, presentation and the engine of the game (well I mean all those original ones , not with any player-created mods) seems now a bit less competitive to other main stream games.
The mechanics of the game is a good heritage, regardless its similarity to the other elder scroll series. But after such a long time, people should already get familiar with it and perhaps a bit bored with it. The other thing is the graphics. Remember when TES4 came out, one can not really run it smoothly with a good system at that time (2006, I think). I think this is really what B team should achieve in the next game. They should really work on some nice and up-to-date game engines but not just using the one from old fallout 3 like Skyrim does. They should lead the trend in this field.
It is really time for them to move on rather than drowning in the transient victory of "best game in 2011". I would say the best time for the next TES game to come out would be late 2016, 2 and a half years later from now. During this period, they have maybe a new fallout to work on, also some technical works about TES Online.
People would like to think they are developed by the same team but they are wrong. TESO was developed by another team so I reckon there is not much work for Todd's team (who mainly creates the TES games we know) but maybe some background discussions, artistic works and game mechanics consulting. I really do not like the online version but it seems nowadays this is the trend in the game industry, especially after the success of WoW. So maybe I will join the online game and give it a taste for about one/two months, but eventually I know I will return to the familiar Tamriel with myself alone, as an adventurer. Let's just hope Todd's team will give us a big Xmas present with brand-new engine and smarter AI in 2016. I really look forward to it.
BTW I think the next game should be in hammerfell, the story of the BADASS redguards.
The mechanics of the game is a good heritage, regardless its similarity to the other elder scroll series. But after such a long time, people should already get familiar with it and perhaps a bit bored with it. The other thing is the graphics. Remember when TES4 came out, one can not really run it smoothly with a good system at that time (2006, I think). I think this is really what B team should achieve in the next game. They should really work on some nice and up-to-date game engines but not just using the one from old fallout 3 like Skyrim does. They should lead the trend in this field.
It is really time for them to move on rather than drowning in the transient victory of "best game in 2011". I would say the best time for the next TES game to come out would be late 2016, 2 and a half years later from now. During this period, they have maybe a new fallout to work on, also some technical works about TES Online.
People would like to think they are developed by the same team but they are wrong. TESO was developed by another team so I reckon there is not much work for Todd's team (who mainly creates the TES games we know) but maybe some background discussions, artistic works and game mechanics consulting. I really do not like the online version but it seems nowadays this is the trend in the game industry, especially after the success of WoW. So maybe I will join the online game and give it a taste for about one/two months, but eventually I know I will return to the familiar Tamriel with myself alone, as an adventurer. Let's just hope Todd's team will give us a big Xmas present with brand-new engine and smarter AI in 2016. I really look forward to it.
BTW I think the next game should be in hammerfell, the story of the BADASS redguards.